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Prices

Prices in TRB

Note (original excel):

Here is the original document for weapon and armor prices. In this page some of these numbers have been rounded. You may use these prices if you wish as the difference is small.

Important!

Don't forget that uncommon items and above require downtime to be found. This also includes weapons and armor.

item_prices.png
Magic Items / Potions and Recipes

Magic Items

magic items.png

Poison

poison.png

Spell Scrolls

spellscrolls.png

Spells as Service

spells service.png
Armor

Armor

Armor Rarities

Armor +1 = Rare

Armor +2 = Very Rare

Armor +3 = Legendary

Note

*  = Disadvantage on Stealth

Light Armor

light armor.png

Medium Armor

medium armor.png

Heavy Armor

heavy.png
Shields

Shields

Shield Rarities

+1 Shield = Uncommon

+2 Shield = Rare

+3 Shield = Very Rare

+4 Shield = Legendary

Note:

Base Shield gives 1 AC on TRB, instead of 2 as in RAW.

shield.png
Simple Weapons

Simple Weapons

Weapon Rarities

+1 Weapon = Uncommon

+2 Weapon = Rare

+3 Weapon = Very Rare

+4 Weapon = Legendary

Simple Melee

simple melee.png

Simple Ranged

simple ranged.png
Martal Weapons

Martial Weapons

Weapon Rarities

+1 Weapon = Uncommon

+2 Weapon = Rare

+3 Weapon = Very Rare

+4 Weapon = Legendary

Martial Melee

martial melee.png
martial melee 2.png

Martial Ranged

martial ranged.png

Martial Ranged (Firearms)

martial ranged firearms.png
Ammunition

Ammunition

ammuniton.png
Mounts

Mounts

Animal
Exotic
Non - Trained (Gold)
Battle - Trained (Gold)
Speed
Capacity
Link
Camel
No
50
250
50 ft.
480 lb.
https://roll20.net/compendium/dnd5e/Camel#content
Donkey or mule
No
8
N/A
40 ft.
420 lb.
https://roll20.net/compendium/dnd5e/Mule#content
Pony
No
30
150
40 ft.
225 lb.
https://roll20.net/compendium/dnd5e/Pony#content
Draft Horse
No
50
250
40 ft.
540 lb.
https://roll20.net/compendium/dnd5e/Draft%20Horse#content
Riding Horse
No
75
375
60 ft.
480 lb.
https://roll20.net/compendium/dnd5e/Riding%20Horse#content
Mastiff
No
25
125
40 ft.
195 lb.
https://roll20.net/compendium/dnd5e/Mastiff#content
Elephant
Yes
200
2000
40 ft.
1,320 lb.
https://roll20.net/compendium/dnd5e/Elephant#content
Axe beak
Yes
250
2 500
50 ft.
420 lb.
https://roll20.net/compendium/dnd5e/Axe%20Beak#content
Warhorse
No
N/A
400
60 ft.
540 lb.
https://roll20.net/compendium/dnd5e/Warhorse#content
Giant Spider
Yes
550
5 500
30 ft., climb 30 ft.
420 lb.
https://roll20.net/compendium/dnd5e/Giant%20Spider#content
Rhinoceros
Yes
500
5 000
40 ft.
630 lb.
https://roll20.net/compendium/dnd5e/Rhinoceros#content
Riding lizard
Yes
300
3 000
30 ft., climb 30 ft.
450 lb.
https://5e.tools/bestiary.html#giant%20riding%20lizard_oota
Female Steeder
Yes
800
8 000
30 ft., climb 30 ft.
450 lb.
https://5e.tools/bestiary.html#female%20steeder_mpmm
Male Steeder
Yes
500
5 000
30 ft., climb 30 ft.
450 lb.
https://5e.tools/bestiary.html#male%20steeder_mpmm
Triceratops
Yes
1 000
10 000
50 ft.
660 lb.
https://roll20.net/compendium/dnd5e/Triceratops#content
Worg
Yes
200
2 000
50 ft.
480 lb.
https://roll20.net/compendium/dnd5e/Worg#content
Purple Wormling
Yes
500
2 500
20 ft.
480 lb.
https://5e.tools/bestiary.html#purple%20wormling_skt
Sandworm
Yes
Locked for purchase
Locked for purchase
Notes:

Battle-trained mounts costs x5 that of an ordinary mount or x10 if the mount is either Exotic (Riding lizard, Wyvern etc) or Huge or larger.

​

A mount that is not battle-trained requires a DC 15 animal handling for each turn in combat, failure implies that mount won't act in accordance with the owners will and either:​​​​

​

  • 1. Dash away from the threat

  • 2. Stand still and do nothing

  • 3. Move to and attack the nearest creature

​

Accessories

accessories.png

Sea Transport

sea transport.png
Mount Barding

 Apply the below multipliers to the cost of the base armor to determine armor for a creature of appropriate size.

Medium or smaller size should cost - x2

Large - x4

Huge - x6

Gargantuan - Custom depending on true size

Property

Owning Property

A player may buy property to gain money or housing. The property comes with 1 staff per 1000 gold invested in the property. This staff counts as +0 Hirelings.

Property Value

Cottage/House
property value.png
​Running a Business

The player may choose to either spend downtime themselves, have the staff work, or get professional hirelings to work. The player character only accumulates downtime if they do it themselves.

Properties now passively generate 5% property value in income per month provided an NPC works there.


Once per monthly Patch Notes any player, loyal servant, or faithful friend may attempt one wisdom or charisma based skillcheck DC20 per month and one free skill check relevant to the business. One success on these rolls increases property profit to 10% for the month, two successes increases it to 20%.

Workshop
Tavern
tavern.png
workshop.png
Large Estates
large estates.png
Boats & Ships
boats.png
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